In our previous study, we examined what streaming platforms count as AI music and why official statistics can be accurate within their own methodology while still failing to capture the full scale of artificial intelligence in music production.
One figure demanded a separate discussion. According to Deezer, up to 85% of streams on fully AI-generated music in 2025 were identified as fraudulent.
That number can invite a dangerous simplification: if music was made with AI, it is probably fraudulent. That is wrong.
AI music is not fraud by itself. Fraud begins where we find fictitious listeners, manipulated metrics, disposable profile networks, false identities and metadata, stolen voices or recordings, simulated organic interest, and attempts to obtain money or algorithmic advantage from activity that never genuinely existed.
But artificial streams are only one part of the system. We now need to discuss not only streaming farms that manufacture plays, but AI content farms that manufacture the musical product itself at industrial scale.
What Is an AI Music Farm?
An AI music farm is not simply a person who uses a music generator frequently. It is an automated or semi-automated production system capable of producing, in a short time, lyrics, prompts, songs, albums, artwork, artist names, biographies, social profiles, reels, short videos, promotional copy, and distribution metadata.
Different tools can perform different stages. One analyses trends. Another writes lyrics and prompts. A music model generates audio. A visual system produces artwork and a synthetic identity. A video tool prepares clips. Automation packages descriptions and metadata.
Each tool can be used lawfully. The problem begins when the chain is designed not around a work of art or a real audience, but around systematic platform exploitation:
Release as many objects as possible, identify those that receive a growth signal, extract attention or money from the successful ones, and replace blocked elements immediately.
Such a system is no longer producing songs in the traditional sense. It is producing units of content.
Two Farms: Manufacturing Content and Manufacturing Popularity
The modern scheme can combine two production lines.
The first manufactures the product: music, lyrics, covers, fictional artists, albums, profiles, videos, descriptions, and social content.
The second manufactures the appearance of demand: automated plays, fictitious listeners, follows, saves, playlist additions, video views, reactions, and other signals resembling genuine audience behaviour.
One farm supplies the platform with a large inventory of musical objects. The other attempts to persuade the platform that some of those objects have already attracted people.
A simplified pipeline looks like this:
- automated analysis of cultural and emotional trends;
- creation of lyrics, prompts, and music;
- production of an album, artwork, and video;
- registration of one or more artist profiles;
- delivery through a distributor;
- creation of initial activity;
- accumulation of popularity signals;
- possible testing by recommendation systems;
- arrival of real listeners; and
- replacement of removed profiles with new ones.
Not every operation contains every stage. But important elements are already documented in platform policies, research, and criminal cases. Spotify explicitly identifies mass uploads, duplicates, SEO hacks, artificially short-track abuse, and other spam tactics whose exploitation has become easier as AI enables high-volume production. (Spotify)
Automated Extraction of Emotion
An AI content operation can analyse popular television, film, social events, and viral subjects to find moments that already trigger a strong audience response: a character's death, a breakup, betrayal, confession, conflict, season finale, reunion, popular couple, emotional line, or widely shared image.
It can then generate lyrics, musical direction, a title, artwork, an artist identity, a short clip, copy, and hashtags around that response.
Such a project does not create emotional attention from nothing. It attaches itself to attention already formed by another work and another audience.
Writing about a television series is not evidence of a content farm. Artists have always responded to books, films, theatre, and human stories. The distinction lies in the process:
I saw a story, recognised my own feeling within it, and tried to express that feeling through music.
versus:
A system identified an emotional trend and manufactured a product optimised to monetise it.
Two songs may address the same subject while emerging from radically different forms of creation.
Trading in Emotion
Emotion has always belonged to art. Trying to move a listener is not manipulation by itself. A real song also wants to be heard and may speak about love, death, loss, loneliness, or hope.
The problem begins when emotion ceases to be the substance of a work and becomes only a production parameter: identify a current tragedy, select the emotional mode, generate a song about loss, add recognisable visual context, release it before attention fades, and repeat the formula with the next story.
A content farm does not need to feel the emotion it depicts. It needs to recognise its market value.
“Trading in emotion” is therefore useful not as a legal term, but as a description of a production model. Yet sincerity cannot be determined by listening alone. A generated song may sound convincing; a human recording may sound emotionally flat. The distinction emerges through provenance, a stable author identity, creative continuity, drafts, credits, catalogue behaviour, release structure, audience sources, and a person's willingness to take responsibility for the result.
Personal Tragedy and Emotional Exploitation Are Not the Same
The Alex Kryve story also contains a real tragedy: the death of drummer Evgen Voronenko.
The credits and song page for When the Soul Aches include a dedication. This is not a marketing construction. Evgen was a real person, a friend, and a musician in the project. Listeners—especially those who knew the band—have a right to understand what happened and why his memory became part of the song's history.
That context was not turned into an isolated advertising slogan. The full story is preserved in the Journal, where it can be told calmly, honestly, and with respect.
This differs fundamentally from a system that detects tragedy as a fast-growing trend and converts it immediately into songs, covers, reels, and fictional profiles.
In one case, a work preserves memory. In the other, an emotional event becomes an available market resource.
A Song Inspired by a Series Is Not Necessarily Farmed Content
Alex Kryve also develops musical concepts connected with television series. A person can recognise their own life in an on-screen story. Someone else's plot may awaken a real memory of love, separation, fear, loss, or hope. Fiction becomes a trigger for genuine human emotion.
An automated system behaves differently when it analyses a series only to determine which character, breakup, death, phrase, or relationship is generating the most traffic.
The boundary is not between “series” and “not series.” It lies between experiencing a story and industrially exploiting attention already created by it.
There may also be separate rights issues where videos reuse footage, actors' images, dialogue, music, characters, trademarks, or titles in a way that implies an official connection.
Disposable Artist Profiles
For a responsible artist, a name and profile are long-term assets. The artist preserves a release history, listeners, followers, credits, reputation, and relationships with an audience.
A content farm may not need such continuity. One profile can represent one song, one album, one mood, or one attempt to enter a recommendation niche. If one unit is removed, others continue to operate and new ones can replace it.
This distributes risk across many apparently independent entities.
A new or single-release profile is not proof of wrongdoing. Legitimate studio, virtual, experimental, and producer-led projects exist. Concern arises from a combination of features: many disposable names, no coherent identity, serial artwork, extreme release velocity, repeated structures, unnatural listening patterns, no visible audience source, and disappearing profiles followed by near-identical replacements.
A Documented Case: Industrial “Instant Music”
The U.S. prosecution of Michael Smith provides one of the clearest documented examples.
According to prosecutors, Smith used AI to obtain hundreds of thousands of recordings, then arranged for bot accounts to stream them billions of times. Activity was spread across many tracks to avoid conspicuous concentration.
In March 2026, Smith pleaded guilty to conspiracy to commit wire fraud. The U.S. Department of Justice said the scheme produced more than $8 million in fraudulent royalties; he agreed to forfeit $8,091,843.64. (U.S. Department of Justice)
Case materials describe both sides of the system: an AI company supplied thousands of tracks, while generated song and artist names gave them a market-facing identity. The material was described in correspondence as “instant music.”
The crime was not the use of AI. Its defining elements were fake accounts, automated playback, imitation of genuine user behaviour, false statements to platforms, deliberate evasion of detection, and payment for interest that did not exist.
AI supplied scale. Deception created the fraud.
Artificial Streams as an Initial Engine
Manipulated plays may be used for more than direct royalties. An intermediate objective can be the appearance of momentum: listeners, saves, repeat activity, playlist movement, and apparent growth.
The track may then be tested on real users by recommendation systems.
We must be precise. Spotify and other platforms do not publish a universal rule stating that promotion begins after a specific number of monthly listeners. Spotify says personalisation uses thousands of signals, including listening history, saves, playlist additions, similar-user behaviour, and signs of growing popularity. (Spotify playlist signals, Spotify on recommendation signals)
There is no disclosed single threshold. But algorithmic amplification is real: a track receives signals, the system notices movement, the song is tested more widely, real listeners generate new data, and positive response may extend distribution.
The danger is therefore larger than the bot plays themselves:
Artificial activity may be used to gain access to a real audience.
If manipulation is not detected in time, the platform can shift from being the target of deception to becoming an amplifier of its result.
Sudden Growth Is a Reason to Investigate, Not Proof
For an independent artist, roughly 3,000 genuine monthly listeners may already be a strong result. Reaching 10,000 often requires sustained advertising, live activity, playlist support, a viral event, an established audience, or several of these factors together.
A previously unknown project rising quickly to 30,000–100,000 monthly listeners naturally raises questions. But the number is not an accusation. Growth may come from a viral video, a large campaign, editorial or user playlists, sync placement, an influential mention, an existing project connection, or simply a compelling song.
What matters is the source of growth.
| Observation | By itself | Combined with other signals |
|---|---|---|
| 30K–100K monthly listeners | May be legitimate success | Worth examining when no audience or growth source is visible |
| New profile | Normal for a debut | Relevant when it belongs to a network of similar disposable profiles |
| AI-generated music | A lawful production method | Risk rises with serial uploads and manipulated traffic |
| Quickly released album | May have been prepared earlier | Concerning when many parallel albums are produced serially |
| No concerts | Normal for a studio project | More relevant when no off-platform presence exists at all |
| Sudden growth | May be organic or advertised | Suspicious without external coverage, campaigns, or playlist sources |
| Series footage in video | May be fan content | May exploit another audience or infringe rights |
| Many artist names | May reflect producer work | Concerning when names are disposable, interchangeable, and serially generated |
Useful evidence includes streams-to-listeners ratios, streams per listener, audience geography, source of streams, saves, playlist additions, follower growth, catalogue history, off-platform presence, release velocity, links among profiles, and credible credits.
Release Speed Proves Nothing by Itself
Releasing one song per month is normal for a professional artist. Temporarily releasing two is also normal when works were completed earlier and waited for publication.
Alex Kryve could maintain a more intensive schedule at the beginning of 2026 because some material had been completed in the previous year. Had the decision to return as an artist not been made, those songs might have remained projects and demos indefinitely.
Release frequency is not creation speed. Months or years may separate writing from publication.
After the decision to work entirely independently, even daily effort cannot complete songs at the same pace. One release per month is already demanding. But this personal experience is not a universal rule: another creator may have a team, an archive, another genre, simpler production, or several legitimate projects.
Speed becomes meaningful only when combined with industrial repetition, profile networks, and suspicious traffic. One quickly released album proves nothing. Hundreds of interchangeable albums under disposable names describe a different phenomenon.
Why AI Does Not Make a Song a One-Button Process
Generative-platform advertising often presents a simple sequence: idea, prompt, finished song.
An audio file can indeed be generated in minutes. An audio file and a finished artistic work are not the same thing.
In Alex Kryve's practice, work may begin with a draft, a line, a memory, a physical state, or a reaction. Inspiration is not something that descends while the author waits. It arrives through work:
Sit down. Open the drafts. Begin working. The necessary feeling emerges inside the process.
Memory, physical state, emotional reaction, minor or major, heartbeat, the rhythmic pattern of words, beats per minute, timbre, instrument, chord, melodic movement, space, and dynamics begin to connect.
The music must first become audible inside the creator. Only then can it be captured and reproduced.
AI Can Add Another Layer of Work
When AI participates, the human must explain to a system what is already being heard internally. This may be the hardest stage.
The system can misunderstand a verbal description, reinterpret a played fragment, alter the part the creator wanted to preserve, retain what should have disappeared, or deliver a technically impressive but artistically incorrect result.
The process then becomes iterative: record source material, formulate the task, generate, listen, diagnose the misunderstanding, revise the input, repeat, select useful parts, rewrite others, assemble the structure, record human elements, mix, and verify.
Paradoxically, AI may remind a musician how useful it would be to play even more instruments. A guitarist may hear a violin, cello, or saxophone part clearly but struggle to communicate it to the model.
Responsible AI-assisted production still requires time, hearing, selection, experience, and decisions.
A generative system can create an audio file in minutes. That does not mean a song has been created as an artistic work in minutes.
A More Precise Comparison
| Responsible creative practice | Emotional content farm |
|---|---|
| An event becomes part of personal experience | An event is evaluated as a source of traffic |
| Emotion is lived by the creator | Emotion is identified by an analytical tool |
| A series may trigger a personal creative response | A series is broken into marketable emotional triggers |
| The story exists independently of a campaign | The story is manufactured for a short attention spike |
| Tragedy is described with respect for real people | Tragedy becomes a repeatable content formula |
| One profile preserves the project's history | Profiles may be disposable and interchangeable |
| Drafts and songs may wait years for release | Content is generated immediately before publication |
| AI helps realise an existing intention | AI searches for the subject and performs serial production |
| The creator corrects the system until the result expresses the intended idea | Any output fitting the production template is acceptable |
| Precision of expression limits the process | The number of produced units becomes the main metric |
The Harm Is Not Only Financial
Royalties are not the platform's only scarce resource. Search positions, recommendation space, editorial attention, listener time, and opportunities for discovery are limited too. Mass catalogues create noise and obstruct the path of genuine independent releases.
Artificial listening, saves, and playlist additions also pollute recommendation data. If manipulation is missed, false behaviour influences decisions made for real people.
Streaming metrics inform charts, journalists, labels, investors, advertisers, and concert promoters. Manipulated numbers create a false picture of cultural demand: popularity does not produce the streams; streams are used to portray popularity.
Fraud also weakens trust in unknown artists. Listeners begin to question whether an artist exists, whether a voice belongs to them, and whether the numbers reflect genuine interest. Suspicion spreads across the independent sector.
Finally, spam provokes collective punishment. More aggressive filters can mean stricter review, delayed publication, recommendation limits, false positives, and stigma for lawful AI-assisted work. Spotify says its music spam filter is being introduced conservatively to avoid penalising the wrong uploaders.
Fraudsters therefore harm both traditional artists and responsible AI creators.
What Independent Research Found
In June 2026, researchers published An Empirical Analysis of AI Slop in Music Streaming. They studied the pipeline from generation and distribution to publication and detection, including delivery tests through 11 independent music distributors.
The study found inconsistent and weakly enforced policies that made mass-produced AI music comparatively easy to deliver, as well as limitations in current detection systems. (Research paper)
This does not prove that distributors knowingly support content farms. It shows that production capacity is advancing faster than verification infrastructure.
Fighting Farms Without Punishing Honest Creators
A single “AI-generated” label is insufficient. Platforms must separately analyse audio provenance, rights, catalogue behaviour, profile structures, traffic sources, mass-upload velocity, duplicates, account links, metadata manipulation, visuals, and artificial listening.
AI-generated audio and streaming fraud are different objects of analysis. A fully generated track may have a real audience. A fully human recording may be promoted by bots.
Systems therefore need transparent criteria, evidence preservation, appeals, contextual review, separation of technical labels from sanctions, distributor accountability, profile protection, detailed credits, and network-level analysis rather than judgment based on a single song.
What a Responsible Independent Artist Can Preserve
Production transparency can become practical protection. Useful records include drafts, demos, human vocal and instrumental sources, intermediate versions, dates, project files, tool information, licences, musician permissions, production credits, lawful campaign reports, and release history.
Artists should avoid services promising guaranteed streams, guaranteed playlist placement without editorial selection, “safe” or “undetectable” listeners, guaranteed algorithm entry, or a fixed number of genuine fans for a fee.
Lawful advertising can guarantee a budget or number of impressions. It cannot honestly guarantee that a defined number of people will voluntarily listen to and love a song.
Conclusion
AI can be an instrument, a production environment, a reconstruction method, a technical assistant, and an artistic medium. The same technology can also industrialise content, fictional identities, and manufactured popularity.
The boundary is not between a human and a machine. It is between two models.
In one, there is a person, a history, choice, responsibility, and a desire to express something precisely.
In the other, there is scale, interchangeable profiles, emotional formulas, and constant testing of platform vulnerabilities.
A responsible creator uses AI to create, investigate, express, or restore. A content farm uses AI to manufacture volume, occupy attention, conceal origin, and multiply attempts.
The central question is therefore not:
Was this music made with AI?
It is:
Who is responsible for this music, where does its emotional and creative foundation come from—and was its popularity genuinely created by people?